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    RE:5 demo review: day 1

    I’m going to do a few of these because I feel the two levels offered in the demo of Resident Evil 5 need more attention than I’ve been able to give them – so far, first impressions are the game is fantastically beautiful, semi-fun to play, and honestly? A little too much like Resident Evil 0 for my liking. I’m playing on a 21″ Insignia 720p and it feels a little bit cramped, especially running down a hallway or alley being bumped into by your cohort, Sheva, as she’s trying to stand right next to you.

    The way Chris Redfield (yes, Resident Evil’s Chris Redfield) runs and moves feels a little more clunky than Leon did in RE:4 and I can’t tell exactly why. The controls feel out of place on the 360’s controller and the sense of longing for the GameCube’s controller constantly bashes me over the head as I think “man… I remember maneuvering much easier in 4.” Another thought is that possibly they’ve slowed Chris down a bit because he is a bit bulkier than Leon was – in fact, he’s not just a bit bulkier, he’s HUMONGOUS. The guy has shoulders so large no wonder Sheva has a problem standing next to him, he’s too damn big. Not functional.

    Hopefully the control complaints will be silenced later tonight when I’m hoping to hook up with my friend Sweet D on XBL for some co-op action if I can find my old headset.

    More to come.

    -Tyler

    Resident Evil 5 website

    RE5 link on XBL: download the demo!

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